Putting On A Rave (Part 1)
 

These are pieces combined from articles about how to throw a Rave. We thought some of the ideas will be useful even to promoters of rap shows....


Quick Guide to
Throwing Smaller Parties
By Mike

Here are some things that I found useful when I threw my parties. I was throwing regular house parties, at my house that I lived in college, but I had crowds of about 90-130 at varying times at the two parties I will talk about. While my observations are limited to these rather small events, I am sure they can be applied to any situation.

First off, you must be honest with yourself. Can you throw this party? Do you have the financial means? You must WANT this party. You should want to go to a party like the one your are throwing. You must give yourself plenty of time to plan and stage this event.

A good amount of time (to let it stew, think about DJs, etc) is about 1-2 months in advance. 1 month is sufficient, I think, to get all of the essentials down.

First off: the space. Is there adequate ventilation? How about ventilation without too much noise leakage. What kind of neighborhood. Is it safe to park your car there? Is it safe to park 100 cars there? Is there space? Is there enough light? If this is underground, will the cops get suspicious? Be HONEST with yourself. If you think there could be a problem, work it out, or don't throw the party. Having your event busted is a very bad bad thing, as we all know.

You nailed down the space. It has enough room to dance, and there are places to relax that are not bombarded with sound. Good. Sounds like fun.

Now, the sound. Sound and tables. Find a friend or a dj andsee if you can use their equipment if you don'tt have your own. It's a good idea to have an extra needle and some spare wires, just in case. Look at your space. How loud do you want it? Are there neightbors to worry about? Make a groundplan of your space and play around with different setups. Make sure there are places to hide wires from tripping folks (pun intended) and enough room for records and djs to travel around the turntables.

Speakers. You need good speakers, sure, but don't skimp on the monitors. A good loud E/V speaker will do nicely, two will be better. You want the djs to want to play at your party, and you want them to have the best equipment possible. If they feel like your are tyring to do your best for them, they will make your party fantastic.

Djs. Look around. Find some club/weekly djs you like. talk to them. Ask them what they like to play. Mention you are throwing a party. If you are good friends with them, and you are throwing a small party in a house or something, they might offer. If it's bigger than 100-120, offer them some money for their troubles. DJs need to eat.

If you are lucky are in a fairly close knit scene (San Jose is good), being around and going to weeklies for a couple of months will get you in touch with a lot of people, and make your party a lot more family-style. These are the best parties.

You have sound. you have music. You have a space. done? Well, if you have time, go for it and make an amibient room. Get a friend to serve smart drinks.

The key to organizing a party is exactly that: organization. Make up a chart of what needs to be done. Plot it out and get an equipment check list. Be honest about expenses. Make TEAMS. Have an ambient room team, some poeple you trust, and let them create the room for you--they will love the responsibility and work to make it really good. For sound, work with people you know are good, and let them set it up. They want and will like that control. Listen to their suggestions, but let the final decision be yours. Work with your friends here. Make a team for admissions, and be sure to have a rotating schedule so everyone can have a good time. Have 4 or 5 groups and have one reresentative from each goroup report to you for official business, but make sure you know each and every person who is helping you out. And THANK them. Thank people for coming to your event. It will improve everyone's evening.

The whole key to throwing an event is to give yourself enough time to make it RIGHT. Do not RUSH ANYTHING. Make a checklist and stick to it. Don't slack off in anything, throw the perfect party everytime. If some thing is goes wrong, fix it and move on, don't dwell in the past.

And make sure you have enough people to help clean up.

Most important? During your glorious event, take a deep breath, let everyone do their job, stop worrying, relax and DANCE. ENJOY YOUR PARTY. IF YOU HAVE FUN, EVERYONE WILL HAVE FUN. This is what it is all about, after all.

________________
Quick Tip Sheet on Throwing a Mid-Scale Rave.
By Brian Sassone.
This article is brought to you courtesy of Hyperreal.com




--------------------------------------------------------------------------------

Well, as long as we throw them (DIY: Do It Yourself), there will always be raves. Here is a brief description of the how I threw a rave.

1) get the word out to "helpful" people.
You can't do it all yourself you need dj's, organizers, people to work the door, everyone to help with security and cleaning up. But delegate well. Make sure everyone knows their task.

2) rent lights.
I spent $160 Can. on lighting equipment for 2 days. Fog machine, bubble machine, 4 100 watt spots, 2 strobes, one MIG, chasers, 4 3 ft black lights, a comet, etc.

3) rent DJ equipment.
I spent approx. $120 on 2 sl1200's, one Denon DJ cd player and one 5 channel mixing board (which sucked). I borrowed a 600 watt PA system from a friend's band.

4) try to get a live band.
We had a live techno/trance/ambient band. They were great and we paid them $100.

5) buy beer and/or organize a smart bar.
We had both a smart bar (organized by a local guy who does a lot of them in the area) and an alcohol bar. Our crowd is not into smart drinks enough to support just a smart bar.

6) location
I already live in a 2500 sq. ft loft, so this was easier for me. Check out local bars which aren't doing very well. For a $100-$200 they would rent you the place for the night. Or for all the alcohol sales. When the weather is good, do it outside. Use an old garage. Check the warehouse district of your area.

7) decorate.
We painted walls, hung tie dies (with strobes), used flourecent paint (fish), etc. We had couches/chairs to sit on.

8) cover all windows so no one can see in.
You don't want Mr. Police bugging you ... raves are getting a bad rep. with all the idiotic press.

9) charge at the door to cover costs and so you can pay people.
We charged $5 Can. at the door and had few complaints.

10) invite poeple
The people in (1) will help. A rave-line is recommended, we also had a bbs.

11) have it by-invitation-only.
We had a list of people and their guests who were allowed in. People who showed up and were not on the list left their name and number at the door. We did turn some people away we thought would cause trouble ("I'm sorry, this is a private party and you are not on the list. We are also at capacity and people won't be leaving for a long time. If you leave your name and number we will try to get you on for the next event".

12) drugs:
you are on your own. I will not recommend anything for that.



--------------------------------------------------------------------------------

Things I didn't do, but will next time:

1) alphabetize the guest list.

2) make sure that everyone knows the schedules (which dj's perform when and for how long, what time the band goes on, etc.)

3) rent a better mixing board and rent a p.a. system. I didn't want to blow my friends pa, so I ensured the volume was kept down. Next time I'll rent one and not worry so much.

4) Everyone pays at the door. Not guests/elitism. Some people got pissed off when they found out that others got in for free.

5) ensure that no one else in the building/area is having another party.

6) have only 1 person in-charge of the door. Only 1 person handles the cash.

7) get more people to help do decorating ... borrow tv's, video cameras, computers, etc. Do "installation" art. Make the place even more visually impaired.

8) have a chill out area, with pre-recorded chill-out music (no dj).

9) think about where people will put their coat's/boots. Have coat check or hang huge metal rod from chains from the ceiling with lots of hangers.

We still made a bit of money and everyone thought it was great. The most important things are inviting the right people and keeping the vibe good. I feel it is ok to make some money, but don't do it for that. Many of the people are your friends, and you will make many more after it is over. For the people who didn't know much about rave i said "well come as you are and have a good time. If you want, try to dress a bit psychedelic, but don't worry about it, people are cool and nice. Even if they look wierd. Oh and don't expect to hear any guitar music all night".

_________________________________

Putting On A University Rave
By Arnold Baker
This article is brought to you courtesy of Hyperreal.com




--------------------------------------------------------------------------------
I set up raves at Duke University, North Carolina. We have held two events so far, and plan putting on at least four more. They are rather small events (500-600 people) but have been enjoyable. Here are the key aspects of putting on a university rave:
(1) Friends to Help
The most essential aspect of putting on a rave is having friends to help you. You need people to monitor the doors, put up flyers, design the flyer, spread the word, make the smart drinks, clean up after the event; you need friends with cars to move things; you need friends for support, ideas and encouragement.

In my experience, some will help out for free, others will need the incentive of pay. Whatever way, you need a small army of people to put on an event. The best way to garner this support in my opinion is to make the event non-profit (or minisculely profitable).

(2) Advertising
Start advertising even before you've planned the event. Let people you know you're putting on an event. Tell everyone and anyone. Friends bring friends. Its the best form of advertising. Word-of-mouth takes a long time to spread so start early. It was a real buzz meeting people for the first time who'd say: "Oh...you're the one putting on the rave." It got me pumped up to put on the best event I could.

For the advertisement we tried to be as creative as possible. We ordered 3D-hologram stickers from Fantasma, Il. and got an artist friend to design the flyer. Advertising only cost about $200, but it was the creativity caught people's attention. We advertised for about a week before the event, but that was because it was on-campus, so not much more time was needed.

Advertising will get people's curiousity sparked, but to keep them coming back you've gotta provide a good event. Make the first event awesome, and don't false advertise (though this is often impossible due to circumstances beyond your control).

(3) Money
Where do you get the money from? I would advise putting in as little of your private funds as possilbe: a rave can flop very easily so there is no guarantee you'll get your money back.

My experience has probably been different to others. College campus's (at least Duke's) have slush funds of money to tap into for funding alternative events. But you need to know what the people controlling the funds are looking for. The great thing about raves is that they have something in them for everyone. Looking for an alternative to alcohol, raves are the answer. Or if you want to foster cultural diversity and integration; raves are the way the go. From tolerance of alternative lifestyles to promoting drug awareness, raves encompass a wide range of noble goals. Raves are in every way in line with what an administrator an organization wants to foster in a university. This simple fact has helped me enormously in garnering funds for raves.

For my first rave, the funders were looking for an alternative to the fraternity keg scene. They wanted something without alcohol as its central focus; and a more friendly and safe environment for women. We received several hundred dollars from the Women's Coalition; a few hundred from Men Acting for Change, a group of men who discuss and promote awareness of sensitive issues like rape, anorexia, and pornography - problems which are normally relegated as "women's issues", but are really of concern to men as well; and several hundred dollars from the Duke University Union, a huge campus organization that funds alternative events. They funded the rave because they believed it would help promote the ideals they believe in, and also because they received publicity for their organization on our flyers, in the form of "Sponsored by Women's Coalition...". Many of the people in these organizations also felt an obligation to show up at the event, which was a double bonus.

The rest of my raves are being funded by the biggest slush fund at the university: the Student Affairs Office. After a 10 minute meeting with the Dean of Student Affairs, I had secured several thousands dollars for raves. It was that easy! (at least at Duke). I simply pointed out the common goals. Student Affairs is very much anti-alcohol, anti-fraternity, pro-diversity, pro-women.....everything a rave is...so the Dean very soon became pro-rave. The only sticky point was drugs. Here I must admit I sacrificed all my values about what I believe about drugs. A University cannot be seen to promote a drug-related event. I spoke against drugs, but noted that even Duke's best efforts has not stopped its students from taking drugs, so it was impossible for me, as a mere student, to ensure no drug-taking.

My suggestion to others is this: every campus organization gets funding from somewhere (often from many sources)...find those sources, find their ideals, and if the rave's ideals are in sync with their ideals you should point out the benefits they get from sponsoring the rave. Money should no longer be a problem. A rave shouldn't cost more than about $1500...$2000 tops. You can put a good one on in NC for $1200. We charged $2 at the door. We could have charged nothing, but I think it actually helps the rave to charge a little. $2 is not enough to be a price deterrant; but its enough to ensure that if someone comes to the rave, they aren't going to just walk in and then walk out. It keeps people there for the event. And it makes the event actually more respectable. And I used the money to pay back my funders, thus making it likely they would fund the events again.

(4) Lights and Sound
In NC, the light and sound equipment for me was $800. For this we got a laser, 4 trackspots, a gyro, a bunch of spotlights, plenty of watts of sound, a turntable, fog machine, video projector and screen, ufo's... and a whole bunch of other stuff. In my experience there are alot of con artists out there who either don't bring all the equipment they promise, or just plain lie about their equipment. To find light and sound people call a lighting/sound company in town, and ask for mobile djs/production companies. Or if you see a good set-up at a rave ask the lighting engineer. You have to be a tough business person with these light/sound people - they know exactly what you want to hear.

Remember this: its easy to bargain them down, especially if you tell them you have a small budget (which you do), and if there is promise of future, steady employment at your future raves.

The hard part is to make sure what they promise you is what you get on the night. Ask to see a video of their show: most will have them. And promise to pay before the show, but only after they've set up. And firmly tell them that if they don't bring all they've promised, they will not get the full pay you promised them..

(5) Insurance
Many promoters don't bother with insurance when putting on an event. If you are willing to take the risk (and it is a small one) don't bother with insurance. Chances are nothing disastrous will happen. However, if you are concerned, I'll outline here the aspects of a rave that the promoter/organizer is responsible for.

Firstly there is damage liability: damage to the building, if a window is broken, or the place burns down, etc. All this must be covered by you. If you can catch the perpetrator of the damage that person is responsible for reimbursing the owner. Also, You are not responsible for the damage to light/sound equipment.

Secondly, there is personal liability. If someone goes to your rave drunk, then slips and falls and breaks their arm, you as organizer can be sued for it. If someone gets hurt at the rave because of the actions of another, you can be sued for it. In America, people can and will sue for anything, no matter how responsible you are for it. Whether they will win the suit is another matter; but I for one am not willing to carry the costs of a law suit.

To avoid these liabilities you should be covered by some sort of insurance. That is the reason why I prefer to keep my raves on campus. At Duke, damage liability is covered by the university for everything above $100; for personal liability the university protects its students. That is, as long as the event is in some way affiliated with a recognized student organization you are safe. Also, with regards to damage liability, on hiring most buildings the owner will force you to take out damage insurance (but not personal liability insurance). If you are worried about insurance risk, you should ask your university what its policy is with regards to these issues. But I stress the likelihood of distrastrous consequences is very small.

(6) DJs
Once I spread the word that I was putting on a rave, DJs were easy to find. And in my experience there are more DJs willing to play than time available. I found my DJs from Duke and from the net and both DJs have been excellent. There are plenty of people out there who spin just for fun, and some even offer to spin for free. I try to pay something if at all possible. Most DJs I've met don't use the money to buy a new porsche: they buy more records. And that's better for the whole scene.

(6) The Location
Just use your imagination: any place can be good for a rave. Its what you do with it that counts. Just make sure its big enough to hold the expected number of people.

I try to get a location which is far enough away from apartments that it won't bother early sleepers.
If you are going to use a fog machine, make sure you can get the fire alarm turned off.
Also, it is helpful to have a good ventilation system; it gets very hot inside the building without one.
And, at the end of the rave, clean-up the place. It helps to stay on side of those whose building you might wish to use again.
(7) Problems
These are some of the persistent problems I've had with the raves:

Noise Policy
At our school we are only allowed to stay open until 2am. Though I've had recent encouragement that this might be extended, the case at a number of schools I've seen is that parties close down way earlier than desired. I'm trying to put on after-parties to compensate for this, but the first one fell through, and besides, an after-party ain't anything like a rave. Worst of all, you realize that all your time and effort is being wasted to a certain extent when your rave lasts for such a short period. This has deterred me somewhat from putting on better events each time.
Time & Effort
This leads me to the second problem. It takes alot of personal dedication and effort to organize people, to deal with the many problems, to gather support, etc. This is extremely trying on one's soul, especially when I'm doing these things not for profita, but for the love of the rave (or maybe just the desperation for something other than fraternity kegs). Furthermore, its alot to harder to keep your friend's support and dedication to the event. You cannot put on a rave without the help of friends.
Drugs/Alcohol
I try to avoid correlating drugs with rave. It is especially important to avoid this "image" because, at least my raves are nurtured in some way by the university. It obviously will not continue to support the event if it is drug-related. On the "reality" side, I try to discourage dealers from being at the rave. But drug usage per se, before the event, is not a problem; if anything the people on drugs add to the carefree atmosphere.
I try to avoid alcohol as well. In my experience, it is not a problem to let semi-drunk people into the rave. They have not caused a problem yet. The only instance was of one girl who drank too much before the event, then danced too much - she had to be taken to the infirmary. So in my opinion people on alcohol are not really a problem. That is, unless you decide to sell alcohol at the rave. This promotes abuse of the substance, and violence might well ensue. Basically, I accept the reality that I cannot and should not control what people do with their bodies before the event; but I can try to ensure that excessive usage of any drug does not occur but not providing any drugs/alcoholic beverages at the rave..

Drugs/Alcohol at non-university raves are a completely different issue, and an issue which I have little knowledge about from an organizer's standpoint. I would say however that by having drugs/alcohol at a rave, you can be held responsible if you don't take adequate measures to try to prevent it. It is gives the cops an excuse to close you down (if they even need one).

(8) Security
Duke requires that "pubilc safety officers" be present at all university functions. This is not such a drag as it first may seem. The Public Safety Officers at Duke aren't interested in busting people for drinking or dosing. They just want to keep the event safe and non-violent. Their presence is enough to keep people from going wild, which is a good thing. They also protect the rave from the outside environment. I'm sure that most of you have heard of the rave where the door monitor was shot by someone when he was refused entrance into the rave. Having a public safety officer at the front door deters any unwanted guests. Security shouldn't be a constraint on your rave if you have pretty cool security officers.

(9) The Vibe
This is the hardest part of putting on the rave. The vibe is the atmosphere of the rave. A friendly, happy, creative vibe is key. My personal definition is this: a rave that rocks is both immersive and interactive. It must be immersive in that the experience is outer worldly, transcending, and utterly absorbing. This means people should be dancing.

A rave should be interactive in that it is conducive to meeting others, in that the atmosphere is one of tolerance. There should be interactive toys to facilitate this (like a moon-bounce, or bubble blowers) and a quieter area to chill-out and communicate.

In my experience it is very difficult to achieve immersion and interactivity in a rave. But trying to create immersion and interactivity provides the most innovative and challenging part of putting on a rave. Creativity is absolutely necessary. Unfortunately, it is also the area which is usually least attended to. I think that this is the area which a small rave has a much greater advantage than some of the more commercial raves. Many commercial raves can assemble equipment and DJs into one environment, but they completely ignore the vibe. If a good vibe occurs, it is more by luck than their conscious planning.

______________________________

Review of our second rave, "Dose",
or how to throw a really good
party for about $500.
by Anonymous
This article is brought to you courtesy of Hyperreal.com




--------------------------------------------------------------------------------

After being turned down at about 20 other locations, I read an article about a local gallery buying a small (1300 sq ft) warehouse for artist use. I approached the owner, and to my surprise, she was very enthusiastic about what I wanted to do. So I scheduled the place for the first weekend after school got out, June 13th.

I made and distributed about 2000 flyers. Unlike the first rave we threw, where we had about three days to advertise, this time we had two weeks, so we blew it out as hard as we could. Flyers in every club, every night, plus plastering them all over the university.

The week before, I used my work's slide printer to make 180 slides of fractals and computer graphics from the net. Who said effects had to be expensive? Approximate cost for film and developing was $80.

The night before the rave, I was up to 2:00AM trying to get my laser setup to work. I'd purchased a mirror kit that was supposed to do wacky spirograph patterns. It wasn't functioning very well. At 2:00, I discovered that I had two wires reversed. My apartment was then bathed in a red glow as I sat and played with the thing for an additional hour before collapsing in bed. I'd managed to piece together a decent laser show for $150.

What a completely screwed up day. The first even to happen was a car accident that took place while we were waiting in an intersection. One of the cars involved did a couple of fast 360's a foot in front of my truck. This was before we had picked up our sound and lights. If we had been hit, the whole event would have been screwed. Luck shined on us.

After picking up the sound, then nearly losing one of the speakers over the side of the truck, we setup the scaffolding that would be the center structure in the warehouse. I'd received it for free, and once it was up, it looked rather cool. Two sections in the center of the room, with one section for the DJ booth. Then I spent a good two hours with the video guy trying to get the composite output from my Amiga with Mindlight to work with his equipment. We finally threw our hands up in the air and bagged the video. He left and I went and picked up the lights.

Being the complete sound idiot that I am, I couldn't get the top range speakers to function. I called the sound shop and they gave me a few tips, but nothing really helpful. I was packing everything up to take it back to exchange, when I decided to try again. Ahh! It helps if you have the top range amplifier actually PLUGGED IN. Things were starting to come together.

We had the laser and the fog machine on top of the scaffolding. Two projectors on the next level, two strobes on the lowest level, about the height of your head. Then a derby-star hanging from the warehouse's I-beam, and a flowerscan off the side of the scaffolding. When everything was running, it looked incredible.

Then the breaker went off. After investigating the electrical system, we discovered another circuit ON THE CEILING. So we strung an extension cord up a wall and tied it to the socket, then ran all the sound into that circuit. The lights alone threw the breaker again later that night, but nobody noticed on the floor. They just thought it was another effect.

When we finally opened, I discovered that one of my mixing channels wasn't working. After a bit of swearing and shaking, I moved my two disc players to channels 3&4.

The initial 9:00 attendance were all under 21. They looked rather dazed and confused at the whole situation. They would dance for one track, go outside, then dance again. I was wondering if this was the way it was going to be all night. It wasn't. The older crowd started to flow in. Incredible as it was, it seemed like a completely different set of people from the first rave we threw. I don't know if this was a good or a bad sign, but people who didn't come told us it was because it wasn't 21 and over.

Things were going good until I discovered the second CD player was skipping on selected discs. It was really a toss-up on whether it would do it or not, so I had to have the other player ready to go immediately after the second one started. What pissed me off was the seamless beat matching I was doing all night to the second player, then it would start skipping and people would look at me like I was a complete buffoon. Oh well, live and learn.

Then there was the constant request for "hardcore". It seemed that if I started to play anything remotely housey or ambient, someone would drift over and ask when I was going to play something fast. The worst comment all night came while I was playing "Digeridoo". This clown walks over and asks, "When are you going to play some techno/rave?" I asked him what the hell he thought I was playing. The answer came back, "This is industrial." So I asked him what group he thought I should play. Funny enough, but he couldn't name any. Instead he just asked me if I had certain compilations. There were bozos like this all night. "I'm from LA, and I wish you'd play some hardcore." "Hardcore is what they're playing at raves in California." People who acted like they had been transplanted for the night, but who probably hadn't been there in the past year. As usual, the cool people made up for it. Someone quietly approaching the booth and asking for Moby, a girl asking me to play that "Injected With Poison song" again after I had played it ten minutes earlier, and this completely hot female asking me to play "Rough Sex" (grin).

However, I felt it was my worst night of DJing ever. People danced, but combined with the skipping CD player and the constant requests for "hardcore", I would have given the old thumbs down if I had been on the floor.

We could only rent the space until 2:00. Even though cops had driven by, they didn't give us any problems all night. I thought that people would give us problems about stopping at 2:00, but around that time there were only about 20 people left on the floor. I desperately want to do a 12 hour rave, but will this town catch on? Maybe with a chill room and a smart-bar things will be extendable, but right now, Salt Lake seems to be having a hard time with the rave concept. At 2:30, everyone had left quietly.

There's still a lot of momentum to ride from this. My partner John said that he got nothing but good comments all night long. The biggest problem with the first rave we threw is that we weren't able to ride the momentum at all. With it being summer, we're going to do the next one out in the desert, for free. There's this huge ridiculous piece of art, known as the "Tree of Utah" that is a large cement cartoon-like tree out on the salt flats. We're just going to rent the sound and use the projectors and lasers for the rest. The only question now is, will people drive 50 miles to get there?

RAPCOINTELPRO
The Smart Solution

WHERE TO START
SET UP THE RELEASE
FINDING DISTRIBUTION
BUSINESS IN GENERAL
RAPCOINTELPRO


HOME
WHO IS WENDY DAY
"HOW TO" OVERVIEW
MAKE YOUR BIZ LEGAL
BUSINESS BASICS
BUSINESS PLANNING WORKSHEET
YOUR OWN LABEL?
START A LABEL
STARTING AN INDIE LABEL FOR ARTISTS
WRITING A MUSIC BUSINESS PLAN
THINK LIKE A LABEL
JOB OR BUSINESS?
CONNECTIONS
THINKING LONG TERM
START-UP CHECKLIST
10 EXCUSES WHY NOT
35 CONSIDERATIONS
A&R ADMINISTRATION
BUSINESS OF BEING AN ARTIST
PROTECT YOUR NAME
COPYRIGHTS
TRADEMARKS
LEGAL CHECKLIST
CHOOSING A LAWYER
LIST OF ATTORNEYS
ACCOUNTABILITY FOR FAILURES

 EXPECTATIONS
DO'S AND DON'TS
10 WAYS TO KILL  YOUR LABEL
GREED
LABEL PROFIT SHEET
DON'T TAKE THE PUBLISHING
IMPORTANCE OF TRUTH
GETTING STARTED
AVOIDING MISTAKES
TECHNICAL CD INFO
TECHNICAL PACKAGING INFO

CREATING ARTWORK FOR CDs
PRESSING WORLDWIDE
PRESSING PRICES
MO MARKETING
GETTING PUBLICITY
BUILDING HYPE
MOMENTUM
RADIO BASICS
PLANNING RADIO
STATE OF MIXSHOW
RADIO AIRPLAY 101
HOW TO WORK RADIO
SEASONAL RADIO?
INDIE PROMOTERS
RADIO PAYOLA
PAY FOR PLAY

PAY FOR PLAY LEGAL?
AIRPLAY ROYALTIES
RADIO RALLY
URBAN RADIO LISTS
DIY RADIO
CHARTS
BDS
MEDIABASE
UPC CODES
GET A BAR CODE
SOUNDSCAN

PROMO TOURS
OUT ON THE ROAD
SHOWCASES
RETAIL SUPPORT
SELLING CDS

3 EXAMPLES
TYPES OF DEALS
SECURING DISTRIBUTION
FINDING DISTRIBUTION
DISTRIBUTION 101
DISTRIBUTION
INDIE DISTRIBUTION
RAP DISTRIBUTORS
DISTRIBUTORS
INTERVIEW WITH ADA
FOREIGN DISTRIBUTION
FOREIGN LICENSING
FOREIGN DISTRIBUTORS
UK DISTRIBUTORS
ONLINE MUSIC
ONLINE DISTRIBUTORS
CONSIGNMENT
INVENTORY
MUSIC SALES TEST
ANATOMY OF A DEAL
RAPONOMICS
A RISKY BUSINESS

PROFITABILITY
PUBLISHING 101
PUBLISHING DEALS 101
PUBLISHING INFO
BAD ECONOMY SURVIVAL
INDUSTRY REBOUND

PERFORMANCE
AGREEMENTS

PROMOTING SHOWS
THROWING A RAVE 1
THROWING A RAVE 2
GUIDE TO NEGOTIATING
THE CLIMATE FOR INDIES
THE RAP INDUSTRY
GLAMOUR IMAGE

PERCEPTION VS REAL
FILM AND TV
FILM & TV DEALS
SPONSORSHIP DEALS
GREED
ARE LABELS GREEDY?
WHY MAJORS SUCK
ARTIST DEALS
LIST OF BOOKS
SOME GOOD BOOKS
SLAVES NO MORE
RAP COALITION
INDUSTRY REPORT
THE REAL COINTELPRO
HIP HOP POLITICS
RAPCOINTELPRO
COINTELPRO & THE
5% NATION

 ARTICLES FROM MURDER DOG

GUEST BOOK
MESSAGE BOARD

MAILING LISTS


FREE EMAIL
CHECK YOUR EMAIL

 

 


 
 

 Privacy Policy/Terms of Service
Copyright 2000 by Rap Coalition for Slaves, No More! You must obtain written permission to use any content on this page. Beat downs will ensue freely for violators and predators!